Sunday, March 17, 2013

Adding some Daemon allies

So, one thing that was bugging me with the list I took into the March tournament was how expensive the Plague Marines are. While I like just how tough they are, their Poisoned close combat weapons, Fearless and Feel No Pain simply comes at too high a price for what I want to do. Since the Daemon codex recently came out, I wanted to play with some of those guys in the list. A kind person sent me 2 bases of metal Nurglings and I thought I'd give them a shot. So I bought a pack of Nurglings to accompany them and a Herald of Nurgle as well.


Doing this will provide double the wounds as the Plague Marines and if I take the Greater Locus of Fecundity will give the Herald and Nurglings Feel No Pain as well. The Daemon invulnerable save combined with Feel No Pain and 4 wounds per Nurgling base will make that unit a great tar-pit/objective holding unit, and much more efficient use of points than Plague Marines. I will be giving the Herald Psychic Powers as well as Exalted Rewards and will still have plenty of points left over (for 2,000 point games) to either get more Nurglings or perhaps a Palanquin (though I can't find where they sell such things). We'll see how they do, my main concern is that while they'll hold an objective, they won't be able to kill as well as the Plague Marines. Until next time, see you on the battlefield.

Sunday, March 10, 2013

Tournament results and thoughts moving forward

Alright, so the 2,000 point tournament was last Sunday. There were far fewer opponents than usual as many had gone to Dallas for a 2-day tournament, but the competition with those remaining was still fierce. I won the first 2 games of the tournament quit handily. The introduction of the Heldrakes made a huge difference to how my games played, but the true stars were the Chaos Cultists. When you have 94 Cultists on the board, you are able to tar-pit quit a bit. The downside is, your turns will progress extremely slowly.

The last game of the tournament pitted me against one of the regulars who consistently places in the top 3. We only got to the top of Turn 4 before time ran out, but in that exchange, his Space Wolf warlord and Molitor went head to head. Sadly the loyalist scum was able to wipe Molitor's entire biker gang before ending the warlord in close combat. I got my revenge at Turn 4 as I fired my Hades Autocannon and 2 Predator tanks, but the Space Wolf warlord was able to shrug off everything that came at him, until the 12 Cultists, who were in rapid fire range, fired. I forced 4 armor saves and the Space Wolf failed 2, giving me a warlord killed point. In the end my opponent had more victory points than I, but I think if the game had continued I could have done a bit more damage to him.

So the tasks ahead for me are to paint the 94 Cultists. I'm thinking of painting in a manner similar to Imperial Guardsman, who have gone traitor and wield their weapons for Nurgle. Next I need to green stuff and paint my warlord. I've received a lot of compliments on the look of Molitor, but can't wait to get pustules decorating his form. Then I'll re-visit the Heldrakes, Maulerfiend, and the rest of the Chaos Bikers. I've got to have everything 100% painted for the first major tournament in May. Though we'll see how many of these guys actually make the cut.

Which brings me to a kill point game I played post-tournament. Only in this situation have I seen large blobs of Cultists being more of a hindrance than asset. They die so easily, and even Going to Ground won't save more than a couple. In hind-sight, I should have camped behind cover and let my Eldar opponent come to me. Next time I play Purge the Unclean I'll be sure to do so.

Until then, see you on the battlefield!

Saturday, March 2, 2013

The new list for tomorrow's 2000 pt tournament

Alright, so the 2,000 point tournament is tomorrow. Some of the regulars will be at another event, but there should still be a dozen+ showing up. I'll likely lose points on the painting department, as just assembling and painting some of the minis ate up entire evenings, so I'll have to offset that by winning.

But first, behold my new Warlord, Molitor.



He's a kit-bash of the Chaos Space Marine Bike, with Chaos Terminator Lord cape and sundries, Chaos Biker Upgrade chest and head, as well as an arm wielding mace from one of the Chosen. And here's the list I'm taking tomorrow.

HQ

160 pts Chaos Lord Mark of Nurgle, Blight Grenades, Melta Bombs, Chaos Bike, The Black Mace, Veterans of the Long War


Troops

330 pts Plague Marines x10 Plasma gun x2, Icon of Despair, Melta Bombs, Power Fist x1, Combi-Plasmagun, Veterans of the LongWar

179pts Chaos Cultists x35 14 Autogun, 3 Flamer

179pts Chaos Cultists x35 14 Autogun, 3 Flamer

69pts Chaos Cultists x12 6 Autogun, 1 Flamer

69pts Chaos Cultists x12 6 Autogun, 1 Flamer


Fast Attack

259 pts Chaos Bikers x7 Mark of Nurgle, Icon of Despair, Meltagun x2, Melta Bombs, Veterans of the Long War

170 pts Heldrake Baleflamer

170 pts Heldrake Autocannon


Heavy

140 pts Chaos Predator Twin-linked Lascannon, Lascannon sponsons

140 pts Chaos Predator Twin-linked Lascannon, Lascannon sponsons

135 pts Maulerfiend Lasher Tendrils


All told the model count is 117. The Predators, Maulerfiend, Heldrakes and Bikes should bring quite a bit of pain, with some Plague Marine Plasma back-up. We'll see how this one does. I'll leave you with the following image to haunt your dreams.